Latis Global Communications History

We are Latis Global

Latis Global concludes over 450 projects with over 100 clients annually.

Established in 2004, we have been providing high quality game services to enable smooth operations between gamers and developers from different countries. Our multiple partnerships with game developers abroad both abroad and in Korea are proof of our high level of credibility in the game industry.

2022. 03 Selected as a 5-year Localization Company within the Export Voucher program hosted by the KOTRA
2022. 03 Selected as a Data Sales and Data Supply Company within the Data Voucher Company Business program hosted by the Korea Data Agency​​​​​​
2021. 05 Selected as a Management PM Company within the GSP Plus program hosted by the KOCCA.​​​​​
2021. 04 Selected as a Management PM Company within the GSP Plus platform hosted by the KOCCA.
2021. 03 Selected as a Data Sales and Data Supply Company within the Data Voucher Company Business program hosted by the Korea Data Agency​​
2020. 06 Selected as a Gyeongbuk Game Publishing Company by the Gyeongbuk Technopark
2020. 03 Selected as a Data Sales and Data Supply Company within the Data Voucher Company Business program hosted by the Korea Data Agency
2019. 04 Selected as a QA Localization Company by the ChangGoo Program​
2018. 06 Selected as a Gyeongbuk Game Publishing Company by the Gyeongbuk Technopark​​​
2018. 03 Selected as a Localization Company by the Google Indie Game Festival
2018. 02 Held a seminar on Global Expansion Strategies for Mobile Games.​​
2017. 11 Selected as a Global Publishing Company by the Daejeon Information and Culture Industry Promotion Agency​​​​
2017. 10 Selected as a Global Publishing Company by the Jeonnam Global Game Center​​
2017. 10 Selected as a Global Launching Company by the Busan IT Industry Promotion Agency​​
2017. 08 Selected as a High Seoul Brand Company (by the Seoul Business Agency)
2017. 07 Held a seminar on South East Asian Market Entry Strategies for Mobile Games.​​​​
2017. 03 Held a seminar on North American Market Entry Strategies for Mobile Games.​​​
2017. 02 Held a seminar on Japanese Market Entry Strategies for Mobile Games.​​
2017. 02 Selected as a Localization Company by the Jeonnam Information and Culture Industry Promotion Agency​​
2017. 02 Selected as a Localization Company by the Seongnam Industry Promotion Agency
2016. 08 Selected as a KOCCA Localization Company
2016. 02 Selected as a Localization Company by the Born2Global K-Global Startup Hub​​
2016. 02 Selected as a Localization Company by the Seongnam Industry Promotion Agency
2016. 02 Selected as a KOCCA Mobile Game Localization Company (4th Year)​​​
2015. 07 Selected as a Smart Factory Business Company by the Ministry of Science, ICT and Future Planning​​
2015. 07 Selected as a KOCCA Mobile Game Localization Company (3rd Year)
2015. 02 Selected as a Localization Company by Born2Global K-Global Startup Hub​​
2014. 07 Selected as a Localization Company by Born2Global K-Global Startup Hub
2014. 06 Selected as a KOCCA Mobile Game Localization Company (2nd Year)​​
2014. 06 Hosted Technical Communication Summit in Seoul
2014. 04 Hosted Game Next Summit 2014 in Seoul (GNS 2014)​​​
2013. 06 Selected as a KOCCA Mobile Game Localization Company​​
2012. 04 Granted renewal of the Technology Innovation for SMEs certification (INNO-Biz)​
2009. 04 Awarded with the Technology Innovation for SMEs certification (INNO-Biz)​​
2007. 12 Established an affiliated research institute​​​
2004. 07 Establishment of LatisGlobal​
2022. 03 Selected as a 5-year Localization Company within the Export Voucher program hosted by the KOTRA
2022. 03 Selected as a Data Sales and Data Supply Company within the Data Voucher Company Business program hosted by the Korea Data Agency​​​​​​
2021. 05 Selected as a Management PM Company within the GSP Plus program hosted by the KOCCA.​​​​​
2021. 04 Selected as a Management PM Company within the GSP Plus platform hosted by the KOCCA.
2021. 03 Selected as a Data Sales and Data Supply Company within the Data Voucher Company Business program hosted by the Korea Data Agency​​
2020. 06 Selected as a Gyeongbuk Game Publishing Company by the Gyeongbuk Technopark
2020. 03 Selected as a Data Sales and Data Supply Company within the Data Voucher Company Business program hosted by the Korea Data Agency
2019. 04 Selected as a QA Localization Company by the ChangGoo Program​
2018. 06 Selected as a Gyeongbuk Game Publishing Company by the Gyeongbuk Technopark​​​
2018. 03 Selected as a Localization Company by the Google Indie Game Festival
2018. 02 Held a seminar on Global Expansion Strategies for Mobile Games.​​
2017. 11 Selected as a Global Publishing Company by the Daejeon Information and Culture Industry Promotion Agency​​​​
2017. 10 Selected as a Global Publishing Company by the Jeonnam Global Game Center​​
2017. 10 Selected as a Global Launching Company by the Busan IT Industry Promotion Agency​​
2017. 08 Selected as a High Seoul Brand Company (by the Seoul Business Agency)
2017. 07 Held a seminar on South East Asian Market Entry Strategies for Mobile Games.​​​​
2017. 03 Held a seminar on North American Market Entry Strategies for Mobile Games.​​​
2017. 02 Held a seminar on Japanese Market Entry Strategies for Mobile Games.​​
2017. 02 Selected as a Localization Company by the Jeonnam Information and Culture Industry Promotion Agency​​
2017. 02 Selected as a Localization Company by the Seongnam Industry Promotion Agency
2016. 08 Selected as a KOCCA Localization Company
2016. 02 Selected as a Localization Company by the Born2Global K-Global Startup Hub​​
2016. 02 Selected as a Localization Company by the Seongnam Industry Promotion Agency
2016. 02 Selected as a KOCCA Mobile Game Localization Company (4th Year)​​​
2015. 07 Selected as a Smart Factory Business Company by the Ministry of Science, ICT and Future Planning​​
2015. 07 Selected as a KOCCA Mobile Game Localization Company (3rd Year)
2015. 02 Selected as a Localization Company by Born2Global K-Global Startup Hub​​
2014. 07 Selected as a Localization Company by Born2Global K-Global Startup Hub
2014. 06 Selected as a KOCCA Mobile Game Localization Company (2nd Year)​​
2014. 06 Hosted Technical Communication Summit in Seoul
2014. 04 Hosted Game Next Summit 2014 in Seoul (GNS 2014)​​​
2013. 06 Selected as a KOCCA Mobile Game Localization Company​​
2012. 04 Granted renewal of the Technology Innovation for SMEs certification (INNO-Biz)​
2009. 04 Awarded with the Technology Innovation for SMEs certification (INNO-Biz)​​
2007. 12 Established an affiliated research institute​​​
2004. 07 Establishment of LatisGlobal​

Government Support Projects

Latis Global Communications conducts joint advance support projects for local game developers to successfully launch their games in a target market based on our longstanding experience in game localization and game operations.